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#862 Sunburn

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Escrito 17 September 2002 - 10:52 PM

La Dirección General de Cooperación y Comunicación Cultural contribuye al favorecimiento de la comunicación cultural entre las Comunidades Autónomas, a mejorar la proyección de la cultura española en el extranjero y, en general, a la promoción de la cultura en todos aquellos ámbitos que no son una función específica de otras Direcciones Generales de la Secretaría de Estado de Cultura.

Algunas de sus funciones son:

Mantener la Agenda Cultural en Internet.
Organizar y desarrollar programas culturales en el extranjero.
Participar en la preparación de Tratados, Convenios y programas de cooperación, tanto a nivel nacional como internacional, con instituciones, entidades y personas públicas o privadas.
Organizar encuentros, seminarios, publicaciones, etc. destinados al fomento del voluntariado y del turismo cultural y a propiciar la implicación de la sociedad en la cultura.
Gestionar los programas de becas de formación y ayudas de la Secretaría de Estado de Cultura.
Cooperar con la acción cultural de las Comunidades Autónomas, propiciando, de acuerdo con ellas, la comunicación cultural entre las mismas, el conocimiento de la pluralidad y riqueza de sus respectivos Patrimonios Culturales, así como el intercambio de información sobre sus actividades culturales.
Canalizar la información sobre las convocatorias de ayudas del "Programa 2000" de la Unión Europea, difundiendo información y prestando asesoramiento a los profesionales, operadores y agentes culturales.

#863 Sunburn

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Escrito 17 September 2002 - 10:52 PM

La Dirección General de Cooperación y Comunicación Cultural contribuye al favorecimiento de la comunicación cultural entre las Comunidades Autónomas, a mejorar la proyección de la cultura española en el extranjero y, en general, a la promoción de la cultura en todos aquellos ámbitos que no son una función específica de otras Direcciones Generales de la Secretaría de Estado de Cultura.

Algunas de sus funciones son:

Mantener la Agenda Cultural en Internet.
Organizar y desarrollar programas culturales en el extranjero.
Participar en la preparación de Tratados, Convenios y programas de cooperación, tanto a nivel nacional como internacional, con instituciones, entidades y personas públicas o privadas.
Organizar encuentros, seminarios, publicaciones, etc. destinados al fomento del voluntariado y del turismo cultural y a propiciar la implicación de la sociedad en la cultura.
Gestionar los programas de becas de formación y ayudas de la Secretaría de Estado de Cultura.
Cooperar con la acción cultural de las Comunidades Autónomas, propiciando, de acuerdo con ellas, la comunicación cultural entre las mismas, el conocimiento de la pluralidad y riqueza de sus respectivos Patrimonios Culturales, así como el intercambio de información sobre sus actividades culturales.
Canalizar la información sobre las convocatorias de ayudas del "Programa 2000" de la Unión Europea, difundiendo información y prestando asesoramiento a los profesionales, operadores y agentes culturales.

#864 walsen

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Escrito 17 September 2002 - 10:52 PM

Producto: lo que el consumidor compra para satisfacer un deseo o necesidad
percibida.
Promoción: relativo a todos los medios de estimular la venta de los productos.
Lugar: medios de distribución física del producto, de forma que llegue al
consumidor a través de un canal de distribución.
Precio: todos los elementos relativos a lo que el consumidor debe pagar.
En definitiva, la gestión de marketing supone producir decisiones sobre esas
cuatro áreas. En este sentido, la función de marketing es una función de la
empresa que trabaja en colaboración con otras áreas funcionales al objeto de
solucionar problemas relacionados con la colocación de los productos de la
empresa en el mercado.
2.3. Inputs de un Sistema de Información para Marketing.
¿De donde obtiene la dirección de marketing datos e información?.
Básicamente, utilizaremos tres tipos de inputs.
2.3.1. inputs transaccionales. La función de marketing, como todas las demás,
se alimenta de la información transaccional (al tiempo que la produce cuando
opera a ese nivel). La cuestión es que, a efectos de elaborar el mix de
marketing utiliza una parte concreta de la información transaccional, la
relacionada con consumidores y mercados. Esta explicación es paralela a
todas las funciones; es decir, todas utilizan, y producen, información
transaccional, y utilizan una parte de ella, fundamentalmente la relacionada con
los recursos y elementos de entorno que gestionan.
2.3.2. investigación de mercado. La información transaccional es la básica para
gestionar cualquier función, pero no es la única. De hecho, sólo con
información transaccional la gestión es muy limitada. Un segundo input, en este
caso generada por la propia función (es decir, que no se obtiene de otra fuente)
es lo que se denomina “investigación de mercado”. Esto consiste en recogidas
de datos, elaboración y análisis de los mismos, desarrollados por el propio
personal de marketing, y orientados a la identificación de los consumidores
actuales (clientes) y potenciales. Estos estudios consisten, sobre todo, en
entrevistas, encuestas, observaciones y experimentos controlados, y en todos
ellos la finalidad es la misma: descubrir y caracterizar segmentos de
consumidores. La investigación de mercado es un factor clave para que las
empresas puedan desarrollar un enfoque proactivo en su estrategia de
marketing, tomando iniciativas, anticipando el comportamiento del consumidor
de modo que lanza al mercado la producción necesaria para satisfacer la
demanda real (enfoque pull), en contraposición a lo que sería un enfoque
reactivo (enfoque push), en el que las empresas desarrollan su marketing en
función de la producción realizada, sin conocer de antemano la posible
respuesta del consumidor.
Imagen enviada
BESITOS A ELLAS, PALMADITAS A ELLOS... Mi Lista (RFT) email: walsen.fln@gmail.com

#865 Sunburn

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Escrito 17 September 2002 - 10:53 PM

La Dirección General de Cooperación y Comunicación Cultural contribuye al favorecimiento de la comunicación cultural entre las Comunidades Autónomas, a mejorar la proyección de la cultura española en el extranjero y, en general, a la promoción de la cultura en todos aquellos ámbitos que no son una función específica de otras Direcciones Generales de la Secretaría de Estado de Cultura.

Algunas de sus funciones son:

Mantener la Agenda Cultural en Internet.
Organizar y desarrollar programas culturales en el extranjero.
Participar en la preparación de Tratados, Convenios y programas de cooperación, tanto a nivel nacional como internacional, con instituciones, entidades y personas públicas o privadas.
Organizar encuentros, seminarios, publicaciones, etc. destinados al fomento del voluntariado y del turismo cultural y a propiciar la implicación de la sociedad en la cultura.
Gestionar los programas de becas de formación y ayudas de la Secretaría de Estado de Cultura.
Cooperar con la acción cultural de las Comunidades Autónomas, propiciando, de acuerdo con ellas, la comunicación cultural entre las mismas, el conocimiento de la pluralidad y riqueza de sus respectivos Patrimonios Culturales, así como el intercambio de información sobre sus actividades culturales.
Canalizar la información sobre las convocatorias de ayudas del "Programa 2000" de la Unión Europea, difundiendo información y prestando asesoramiento a los profesionales, operadores y agentes culturales.

#866 aztwe

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Escrito 17 September 2002 - 10:53 PM

Hace tiempo q no escribo...
Imagen enviada
Imagen enviada|Imagen enviada|Imagen enviada|Imagen enviada|Imagen enviada|Imagen enviada

#867 shoryu

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Escrito 17 September 2002 - 10:53 PM

deadsunrise el foro no peta

Entonces sigue escribiendo.
I WANT TO BELIEVE

#868 Sunburn

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Escrito 17 September 2002 - 10:53 PM

La Dirección General de Cooperación y Comunicación Cultural contribuye al favorecimiento de la comunicación cultural entre las Comunidades Autónomas, a mejorar la proyección de la cultura española en el extranjero y, en general, a la promoción de la cultura en todos aquellos ámbitos que no son una función específica de otras Direcciones Generales de la Secretaría de Estado de Cultura.

Algunas de sus funciones son:

Mantener la Agenda Cultural en Internet.
Organizar y desarrollar programas culturales en el extranjero.
Participar en la preparación de Tratados, Convenios y programas de cooperación, tanto a nivel nacional como internacional, con instituciones, entidades y personas públicas o privadas.
Organizar encuentros, seminarios, publicaciones, etc. destinados al fomento del voluntariado y del turismo cultural y a propiciar la implicación de la sociedad en la cultura.
Gestionar los programas de becas de formación y ayudas de la Secretaría de Estado de Cultura.
Cooperar con la acción cultural de las Comunidades Autónomas, propiciando, de acuerdo con ellas, la comunicación cultural entre las mismas, el conocimiento de la pluralidad y riqueza de sus respectivos Patrimonios Culturales, así como el intercambio de información sobre sus actividades culturales.
Canalizar la información sobre las convocatorias de ayudas del "Programa 2000" de la Unión Europea, difundiendo información y prestando asesoramiento a los profesionales, operadores y agentes culturales.

#869 AKira

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Escrito 17 September 2002 - 10:53 PM

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WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
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END OF TERMS AND CONDITIONS

How to Apply These Terms to Your New Libraries

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possible use to the public, we recommend making it free software that
everyone can redistribute and change. You can do so by permitting
redistribution under these terms (or, alternatively, under the terms of the
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To apply these terms, attach the following notices to the library. It is
safest to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least the
"copyright" line and a pointer to where the full notice is found.

<one line to give the library's name and a brief idea of what it does.>
Copyright © <year> <name of author>

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.

You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the
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Boston, MA 02111-1307 USA.

Also add information on how to contact you by electronic and paper mail.

You should also get your employer (if you work as a programmer) or your
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Yoyodyne, Inc., hereby disclaims all copyright interest in the
library `Frob' (a library for tweaking knobs) written by James Random Hacker.

<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice

That's all there is to it!

#870 Ligreman

Ligreman

    Groar ^^

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Escrito 17 September 2002 - 10:53 PM

Me congratuuuulaaaaaa

¿Es un pájaro? ¿es un avión?. No, es un Ligre disfrazado de cocodrilo.


#871 walsen

walsen

    Guru del foro-chat

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Escrito 17 September 2002 - 10:53 PM

2.3.3. inteligencia de mercado. El tercer input consiste también en información
y datos específicos de marketing, solo que en este caso se trata de información
y datos relacionados con la situación competitiva, es decir, respecto a otras
empresas, características globales del mercado, etc. La inteligencia de
mercado consiste, por tanto, en una observación permanente del entorno al
objeto de percibir cambios que puedan poner de manifiesto amenazas y
oportunidades.
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#872 malebolges

malebolges

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Escrito 17 September 2002 - 10:53 PM


qué horas tienen?


#873 walsen

walsen

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Escrito 17 September 2002 - 10:53 PM

2.4. El componente proceso.
La dirección de marketing procesa la información y datos obtenida de sus
diferentes fuentes al objeto de convertirla en información útil para la
formulación de las diferentes políticas de marketing (planificar), para su
implementación (ejecutar), y para verificar los resultados que esas políticas
producen (controlar). Para ello, aplica los recursos de tecnologías de la
información pertinentes, tanto de tipo transaccional como decisional. Por
ejemplo, la gestión de los canales de distribución hará uso del entorno
transaccional, en tanto que la formulación de la política de promoción precisará
probablemente de las herramientas del entorno decisional. La cuestión a
entender aquí es que las herramientas TI a utilizar son, básicamente, las
mismas en todas las funciones de la empresa, y lo que varía es, por tanto, el
propósito para el que son aplicadas, que depende de la gestión a desarrollar en
cada función.
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#874 METHODMAN

METHODMAN

    --===The King Of IRC===--

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Escrito 17 September 2002 - 10:53 PM

diosssssss

#875 Deadsunrise

Deadsunrise

    Speunaigh

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Escrito 17 September 2002 - 10:53 PM

en 8 minutos cierro el post

#876 Joputa

Joputa

    Shut Up Bitch!

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Escrito 17 September 2002 - 10:53 PM

ya Ta!!!!
sus voy a poner Tabs que tengo :D
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#877 walsen

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Escrito 17 September 2002 - 10:53 PM

2.5. Outputs de un sistema de Información para Marketing.
Como se ha indicado, la responsabilidad de la función de marketing es
planificar, ejecutar y controlar las políticas de la empresa en relación al
producto, la promoción, la distribución y el sistema de precios. Vamos a ver en
qué consisten estos cuatro temas.
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#878 Makai

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Escrito 17 September 2002 - 10:53 PM

Frozen-Layer foro ->Anime ->Off-Topic
Pages: (41) < ... 36 37 38 39 40 [41] > ( Go to first unread post )
MEGA OFFTOPIC, todos a decir chorradas como locos

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Sunburn Posted: Sep 17 2002, 11:50 PM



Mecha Commander


Group: Frozen-layer Team
Posts: 2615
Member No.: 326
Joined: 22-June 02






La Dirección General de Cooperación y Comunicación Cultural contribuye al favorecimiento de la comunicación cultural entre las Comunidades Autónomas, a mejorar la proyección de la cultura española en el extranjero y, en general, a la promoción de la cultura en todos aquellos ámbitos que no son una función específica de otras Direcciones Generales de la Secretaría de Estado de Cultura.

Algunas de sus funciones son:

Mantener la Agenda Cultural en Internet.
Organizar y desarrollar programas culturales en el extranjero.
Participar en la preparación de Tratados, Convenios y programas de cooperación, tanto a nivel nacional como internacional, con instituciones, entidades y personas públicas o privadas.
Organizar encuentros, seminarios, publicaciones, etc. destinados al fomento del voluntariado y del turismo cultural y a propiciar la implicación de la sociedad en la cultura.
Gestionar los programas de becas de formación y ayudas de la Secretaría de Estado de Cultura.
Cooperar con la acción cultural de las Comunidades Autónomas, propiciando, de acuerdo con ellas, la comunicación cultural entre las mismas, el conocimiento de la pluralidad y riqueza de sus respectivos Patrimonios Culturales, así como el intercambio de información sobre sus actividades culturales.
Canalizar la información sobre las convocatorias de ayudas del "Programa 2000" de la Unión Europea, difundiendo información y prestando asesoramiento a los profesionales, operadores y agentes culturales.






--------------------


.:Mi lista para intercambios:. .:Mandame un privado si tienes algo interesante que decirme:.



METHODMAN Posted: Sep 17 2002, 11:50 PM



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Joined: 17-August 02



Bush dice que "es hora de actuar" contra Sadam para garantizar la paz

Palacio asegura que el objetivo último no es el regreso de los inspectores a Bagdad sino el desarme de Irak


Noticias relacionadas



GRÁFICO


Reservas de petróleo en el mundo (EL PAIS.es) ( EL PAIS.ES )

AMPLIAR


Bush, durante su intervención Tennessee. ( AP )

MÁS INFORMACIÓN

Reportaje: Apuntando hacia Irak


Encuesta: ¿Está justificado un ataque?


Gráfico: Bases de EE UU en la zona


Cadena SER: Powell advierte de que la resolución es cuestión de semanas





AGENCIAS | Nashville / Washington
El presidente de Estados Unidos, George W. Bush, ha dicho hoy, durante una visita en Nashville (Tennessee), que "es hora de actuar contra [Sadam] Husein para garantizar la paz, es hora de que las Naciones Unidas actúen". Bush responde así a la decisión iraquí de permitir la vuelta de los inspectores de desarme de la ONU a Bagdad.

Bush ha declarado que su país “tiene la fuerte convicción” de que no debe permitir “a los peores líderes del mundo que amenacen a EE UU, a nuestros amigos y aliados, con el chantaje de las peores armas del mundo”.


Mientras, el secretario de Estado de EE UU, Colin Powell, ha indicado que su país quiere una nueva resolución de la ONU para garantizar que Irak respetará sus compromisos sobre desarme. “La única manera de que no suceda lo habitual y que el pasado no se repita, es una nueva resolución”, ha declarado Powell a los periodistas.

La decisión de Irak de aceptar el regreso sin condiciones de los inspectores de desarme de la ONU demuestra que Sadam Husein responde a la máxima presión, por lo que es necesario reforzar la ofensiva diplomática y política para conseguir su completo desarme. Así al menos lo han considerado en Washington.


En este mismo sentido se ha expresado un portavoz de la Casa Blanca, Scott McClellan, ha destacado que "no se trata de una cuestión de inspección de armas, sino del desarme de Irak". El anuncio hecho por Bagdag "se trata de una medida táctica con la esperanza de evitar una acción enérgica del Consejo de Seguridad. Como tal, esta táctica está condenada al fracaso", ha apostillado McClellan en un comunicado. Por último, el secretario del Tesoro de EE UU, Paul O'Neill, ha añadido que Sadam debe ser sacado del poder.

Control y aniquilación de las armas

Tras su intervención ante la Asamblea General de la ONU, la ministra de Asuntos Exteriores, Ana Palacio, ha trasladado la posición del Gobierno español sobre Irak tras el giro dado ayer por Bagdag. En consonancia con las tesis estadounidenses, Palacio ha subrayado que "el objetivo no es la vuelta de los inspectores, sino el control y aniquilación, en su caso, de las armas de destrucción masiva".

La ministra ha explicado que "la vuelta de los inspectores no es un objetivo en sí, es un medio para conseguir el objetivo". Palacio ha considerado necesario que "por los incumplimientos anteriores” sería conveniente que haya una resolución o resoluciones para mandar un mensaje claro al régimen de Sadam Husein".


--------------------




Ligreman Posted: Sep 17 2002, 11:50 PM



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Group: Members
Posts: 218
Member No.: 878
Joined: 20-August 02



HEIDI ERA UNA YONKI??

HEIDI FUMABA PORROS ???????



Informe especial:


Heidi fumaba porros y su abuelo era aparentemente su proveedor..., según se desprende de sintonía de tan famosa serie infantil. Analicemosesta bonita melodía:


'Abuelito, dime tú, qué sonidos son los que oigo yo'


Bien. Heidi es un personaje supuestamente joven, mientras que su Abuelito es, consecuente y visiblemente, mayor. El hecho de que Heidi pida información a su abuelo sobre los sonidos, cuando lo lógico sería que ella oyera bastante mejor que su pariente, puede implicar, básicamente, una de las dos circunstancias siguientes:

a.. Que Heidi padeciera una enfermedad congénita enel oído, o bien hubiera sufrido un accidente que limitara su capacidad auditiva, que hacía que oyera peor que su abuelo, quien probablemente tenía una edad 10 veces mayor.

b.. Que sus sentidos, así como sus reflejos, estuvieran alterados por alguna razón.


' Abuelito, dime tú, porqué enuna nube voy'


Esta segunda frase de la canciónconfirma una y sólo una de las posibilidades anteriores. En efecto,se confirma que el estado mental de Heidi estaba de algún modo alterado,hasta el punto que la pequeña Heidi podía tener alucinaciones,ver o sentir cosas no reales.


Tercera frase de la cancion: 'Dime porqué huele el aire así'


Nuestro argumento adquiere más fuerza a medida que se avanza en la letra de esta canción. Heidi nota unextraño olor en el aire, pero, debido a su estado, no acierta a identificarlo,aún siendo evidente el origen de este hedor, como veremos másadelante.


Cuarta parte de la cancion: 'Dime porqué yo soy tan feliz'


El estado de euforia injustificada de nuestra protagonista es evidente. El hecho de preguntara una persona externa sobre su felicidad (cuando lo razonable seríaque ella misma supiera el origen de tal alegría), refuerza la teoría de que Heidi estaba mentalmente excitada.


Y por fin: 'Abuelito, nunca yo de ti me alejaré'


Viendo cuan feliz estaba la niña, afirma que quiere mantenerse en ese estado, y, para ello, es necesario permanecer cerca del abuelo.



CONCLUSIONES:

1. Heidi se encuentra en un estado de conciencia alterada.

2. El aire huele raro.

3. Siente una felicidad absurda.

4. Manifiesta su dependencia de otro personaje.


Luego, la conclusión global es la siguiente:

Heidi era una consumidora habitual deestupefacientes, más concretamente, fumadora de derivados del cannabis(Marihuana, Hachís), lo que le proporcionaba un estado artificialde alegría y euforia.
Además, puede deducirse que su Abuelo, contrario a cualquier sentido de la protección por su nieta, le proporcionaba tales sustancias, ya fuera de manera gratuita u obteniendo con ello un beneficio de cualquier tipo.


--------------------


Firma en mi mundo - . - . - Pilla mi lista

El Ligre de la .- W . A . S . P -. (como el de la Metro :P)



TUNLOFF Posted: Sep 17 2002, 11:50 PM



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Group: Members
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Joined: 7-July 02



sigo sin saber ke poner

--------------------




AKira Posted: Sep 17 2002, 11:50 PM



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Group: Members
Posts: 105
Member No.: 548
Joined: 16-July 02



Lo que trae el BitchX:

Uhhh huh huh, i love you Beavis
Hi Mom!!!
Let me help you out the door $0...
Looky $0, i can be lame too!!(!@(#!#
Kill me now before i do it myself
God, I just can't stop!!!!!
Someone help me, I think i've lost control
Hmmmm...someone send me some random kill reasons
This is just the beginning $0...
BitchX Baaaaabyyyy
Lamerz Control
Splatttz!!!!
[WREaKING HAVoC]
NuT KiX [SPLAt!]
HeY $0, K-MART HaS LiVES, CheAP!
Hey $0 I'm kinda HornY! Go GeT Yo BiTCH!!!
By POPULAR VoTE $0!!! YoUR oUTTA HeRE!! Democracy R00LZ
FLASH iS LAME [/K is BeTTA]!!
[ExCeSS LAMENESS]
BUSTiNG CRAZY HAVoK oN iRC!!
$0 is so ugly, the only thing that makes him/her look good is distance.
On $0's birth certificate, under FATHER, it's signed "We the people."
Hey $0... is your daddy a farmer? Cuz your mama's a HOG!
Yo momma's so ugly, she looked out from the car and got arrested for mooning!
Yo momma's so ugly, that BigFoot takes pictures of her!
Yo momma's so stupid, that she sits on the TV to watch the couch!
Yo momma's so fat, that when she jumped, she got stuck on the air!
Yo momma's like McDonald's, Have you had your break today?
ConfuseUs said: Man with no hanky, take matters to his own hands.
Yo momma's so ugly, the mirror slaps her in the face every morning!
ConfuseUs said: Man with woman at camping, the man has one in tent.
ConfuseUs said: Getting high in pot is very unsanitary.
ConfuseUs said: Man who fights woman, gets no peace at night.
ConfuseUs said: Man with itchy butt, has smelly fingers.
Yo momma's like McDonald's, Over One Million Served!
If my dog looked like you, I'd shave its ass and teach it to walk backwards!
ConfuseUs said: Man with sex problem at night, wakes up with solution at hand.
ConfuseUs said: Man walking thru airport door sideways, is going to Bangkok
Yo momma's so ugly, her mom said What a treasure! and her dad Let's go bury it!
ConfuseUs said: Airplane flying upside down, makes passengers have crack-up.
Yo momma's so fat, she sat on a quarter and squeezed a bugger from Washington!
Yo momma's so fat, that when she walks by lumberjacks yell INCOMING!!!
Yo momma's so stupid, that she sold the car for gas money!
Yo momma's like a stamp, you lick her, stick her and then send her away!
What came first, the chicken or the egg? Neither, birds don't get orgasms.
Yo momma's so stupid she tripped over a cordless phone!
ConfuseUs said: Man who eats jelly beans, farts in technicolor.
ConfuseUs said: Man who eats many prunes, sits in toilet many moons.
Sorrow paid for valor is too much to recall.
Destiny, the crooked schemer, says the dead shall rise again.
Demonic kink?
Missing kick?
Where do you go from here?
The end is finally here. God have mercy!
Sweet taste of vindication, It turns to ashes in $0's mouth.
If you're fighting to live, It's ok to die!
Blue sky, Black death, $0 is off to meet his maker!
Jump or die $0!
$0 is feeling claustrophobic, like the walls are closing in.
No escaping pain, $0 belongs to me.
I need a ride to the morgue, that's what 911 is for.
Born from the dark, in the black cloak of night.
Set the world Afire!!!
They said it'd never come, we knew it was a lie.
Time to kiss your ass goodbye, the end has just begun.
No time to change your fate, no time left, it's too late.
And if it comes, the living will envy the dead!
No one will be left to prove the humans existed.
We all live on one planet and it will all go up in smoke.
And now the final scene, a global darkening...
Einstein said `We'll use rocks on the other side'.
No Survivors!!!!!! Set the World Afire!!!!
I walk, I walk alone, into the promised land...
There's a better place for $0, but it's far, far away...
But the time has come when all good things shall pass.
I'm a child of the air, I'm a witch of the wind.
Lie, steal and cheat, $0 is a real bad guy
Perhaps $0 should try real life for awhile.
Rot in hell, it's time you know...to your master, off $0 go's!
/<rad link?
164
Absence makes the heart grow fonder.
We do not count a man's years, until he has nothing left to count.
The land of the free and the home of the brave.
All art is but imitation of nature.
Beauty is a short-lived reign.
Early to bed, early to rise, Makes a man healthy, wealthy, and rise.
I believe because it is impossible.
Naked came I out of my mother's womb, and naked shall I return thither.
They have learned nothing, and forgotten nothing.
Man shall not live by bread alone.
Am I my brother's keeper?
Things do not change, we change.
Character is what you are in the dark.
With malice toward none; with charity for all.
I came, I saw, I conquered. (Veni, Vidi, Vici)
Conscience is God's presence in man.
When we have not what we like, we must like what we have.
I am not an Athenian nor a Greek, but a citizen of the world.
God hates a quitter.
These are the times that try men's souls.
Under this standard shalt thou conquer.
I must be cruel, only to be kind.
In the room the women come and go, talking of Michelangelo.
I shall curse you with book and bell and candle.
A man who knows the price of everything and the value if nothing.
My days are swifter than a weaver's shuttle.
Marley was dead: to begin with... Old Marley was as dead as a door-nail.
Let the dead bury their dead.
O Death! the poor man's dearest friend- The kindest and the best.
Account ye no man happy till he die.
O death, where is thy sting? O grave, where is thy victory?
For dust thou art, and unto dust shalt thou return.
O, what a tangle web we weave, When first we practice to deceive.
Millions for defense but not one cent for tribute.
After us the deluge!
The prince of darkness is a gentleman.
The better part of valour is discretion.
Distance lends enchancement to the view.
Candy Is dandy But liquor Is quicker.
Here's to your health. May you live long and prosper.
Let us eat and drink; for to-morrow we shall die.
Other men live to eat, while I eat to live.
We have met the enemy and they are ours.
To err is human, to forgive divine.
Experience keeps a dear school, yet Fools will learn in no other.
An expert is one who knows more and more about less and less.
How are the mighty fallen!
Fame is the perfume of heroic deeds.
Familiarity breeds contempt - and children.
For ever, brother, hail and farewell.
The greatest of faults, I should say, is to be conscious of none.
The only thing we have to fear is fear itself.
I have not yet begun to fight.
There is such a thing as a man being too proud to fight.
One catches more flies with a spoonful of honey than with 20 casks of vinegar.
The spirit indeed is willing, but the flesh is weak.
...fools rush in where angels fear to tread.
Forgive us our trespasses, as we forgive those that trespass against us.
Father, forgive them; for they know not what they do.
Forgive us our debts, as we forgive our debtors.
Fortune favors the bold.
I succeed him; no one could replace him.
I never think of the future, It comes soon enough.
Genius is 1 per cent inspiration and 99 per cent perspiration.
It is more blessed to give than receive.
Do unto others, as ye would have done unto you.
Goverment of the people, by the people, for the people.
No man is good enough to govern another man without the other's consent.
Any fool can make a rule And every fool will mind it.
We must all hang together, else we shall all hang separately.
Haste makes waste.
The descent to hell is easy.
What is history but a fable agreed upon?
When faith is lost, when honor dies, The man is dead!
Abandon hope, all ye who enter here.
Hope springs eternal.
A horse! A horse! my kingdom for a horse!
The best sauce for food is hunger.
Hypocrisy is the homage which vice pays to virtue.
Imitation is the sincerest of flattery.
To desire immortality is to desire the eternal perpetuation of a great mistake.
He travels the fastest who travels alone.
To do injustice is more disgraceful than to suffer it.
I can endure my own despair, But not another's hope.
Joy comes, grief goes, we know not how.
Judge not, that ye be not judged.
The administration of justice is the firmest pillar of government.
The King is dead. Long live the King!
He laughs best that laughs last.
Necessity has no law; I know some attorneys of the same.
A liar needs a good memory.
Ask me no questions, and I'll tell you no fibs.
Figures won't lie, but liars will figure.
Is life worth living? That depends on the liver.
Life is just one damned thing after another.
Love conquers all.
Though this be madness, yet there is a method in't.
Man is the measure of all things.
Like cures like. (Similia similbus curantur)
Blessed are the meek, for they shall inherit the earth.
There is no greater sorrow than to recall, in misery, the time when we were happy.
Once upon a midnight dreary, while I pondered, weak and weary...
Might makes right.
Misery loves company.
Money is like an arm or a leg - Use it, or lose it.
Yet each man kills the thing he loves.
My name is Legion: for we are many.
What's in a name? That which we call a rose by any other name would smell as sweet.
Necessity is the mother of invention.
Take thy beak from out my heart and take thy form from off my door!
When a dog bites a man that is not news, but when a man bites a dog that is news.
A place for everything, and everything in its place.
To meet, to know, to love - and then to part, Is the sad tale of many a heart.
Those who cannot remember the past are condemned to repeat it.
For country, children, hearth, and home.
Peace with honor.
Peace at any price.
Yo-ho-ho, and a bottle of rum!
Pleasure's a sin, and sometimes sin's a pleasure.
Whats's one man's poison, is another's meat or drink.
Possesion is nine points of the law.
There are only 2 families in the world, the Haves, and the Have Nots.
Practice yourself what you preach.
Speak softly and carry a big stick; you will go far.
Unto the pure all things are pure.
Quoth the raven, "Nevermore!"
The heart has reasons of which reason has no knowledge.
I only regret that I have but one life to lose for my country.
Religion... Is the opium of the people.
Earth to earth, ashes to ashes, dust to dust.
Eye for eye, tooth for tooth, hand for hand, foot for foot.
Every revolution was first a thought in one man's mind.
Workers of the world, unite!
What animal goes on 4 legs in the morning, 2 at noon, and 3 in the evening?
Any road leads to the end of the world.
Rome was not built in a day.
O Romeo, Romeo! wherefore art thou Romeo?
A rose is a rose is a rose is a rose.
Seek, and ye shall find; knock, and it shall be opened unto you.
He that is without sin among you, let him cast the first stone.
If slavery is not wrong, nothing is wrong.
Into each life some rain must fall, Some days must be dark and dreary.
There are 3 kinds of lies: lies, damned lies, and statistics.
I teach you the Superman. Man is something which shall be surpassed.
...in this world nothing is certain but death and taxes.
Taxation without representation is tyranny.
He who can, does. He who cannot, teaches.
Lead us not into temptation, but deliver us from evil.
I think, therefore I am. (Cogito, ergo sum)
In the dark backward and abysm of time.
One from many. (E pluribus unum)
United we stand, divided we fall.
All for one, one for all.
To see the world in a grain of sand.
Woe to the vanquished! (Vae victis!)
Everything comes to those who wait.
Water, water every where. Nor any drop to drink.
We never know the worth of water, till the well is dry.
Go West, young man, and grow up with the country.
If Winter comes, can Spring be far behind?
Knowledge comes, but wisdom lingers.
By thy words thou shalt be condemned.
Half the world does not know how the other half lives.
stop in the name of all that which does not suck
i am the great cornholio!
i need tp for my bunghole!
uh huhuhuhuh... this is cool.
go away, we're like closed or something
are you threatening me?
preach on, brother $0
that was like... stupid or something
i'm gettin a stiffie
go away... we're like closed or something
share your feelings with the channel
beavis, sucks isn't even a strong enough word to describe $0
shut up. fartknocker.
You're a seminephrious tubloidial buttnoid!
What's your problem $0? Like settle down...
Looks like some kinda bumsnoidial buttsnoid. yeah yeah.. huh huh.
Pic your own asso
huhuhuhh... $0 is worm food.
and later that afternoon, you touched yoursef in an impure manner again with a bottle of hand lotion
on the 3rd day of the 4th month of your 12th year, you touched yourself in an impure manner
look.. huhuhu... $0's fallen and can't get it up
go play leapfrog with a unicorn
okluvyabubye
help control the lamer population: have your $0's spayed or neutered
Burn.
I am the silencing machine.
I've got a little surprise for you...
now doesn't that make you feel better?
Suck.
irc is like a box of chocolates.. you never know what you're gunna get
shit happens...
that's all i have to say about $0
stupid is as $0 does
and that's 'bout all you can do with shrimp
Yo momma's so poor, she goes to KFC and licks other people's fingers!
Yo momma's so stupid, she tripped over her cordless phone!
Yo momma's so stupid, she gave your uncle a blowjob to help his unemployment!
Yo momma's so fat, I saw the back of her neck and thought I was in a library!
Yo momma's so ugly when she walks into Taco Bell everyone runs for the border!
Yo momma's so fat she's protected by Green Peace!
Yo momma's so fat she uses a VCR for a pager!
Yo momma's so stupid it takes her an hour to cook minute rice!
Yo momma's like a doorknob: everyone gets a turn
I saw your momma kicking a can down the street. I asked her what she was doin and she said 'movin!'
Yo momma's so stupid she sold her car for gas money!
Yo momma's so fat her nickname is DAMN!!
Yo momma's so ugly, animals at the zoo feed her!
Yo momma's so stupid, she went around telling all her friends that her husband was important when he couldn't get it up
YO MAMA is so fat that when she went to the beach, Greenpeace tried to drag her fat ass back into the ocean.
Yo mama's ass is so fat that when she backs up, it makes BEEP BEEP noises!
Yo mama is so fat she has to wear two watches 'cause she's in two : different time zones.
I would have been your father but the damn dog beat me over the fence!
Yo momma so fat her nickname is "DAMN"
Yo momma so fat people jog around her for exercise
Yo momma so fat she went to the movies and sat next to _everyone_.
Yo mamma so fat you haveta roll over twice to get off her...
Yo momma so fat she was floating in the ocean and spain claimed her for the new world
Yo momma so fat she lay on the beach and people run around yelling Free Willy
Yo momma so fat when you get on top of her your ears pop!
Yo momma so fat when she has sex, she has to give directions!
Yo momma so fat when she wears a yellow raincoat, people yell "Taxi!"
Yo momma so fat she had to go to Sea World to get baptized
Yo momma so fat she got to iron her pants on the driveway
Yo momma so fat she put on her lipstick with a paint-roller
Yo momma so fat the highway patrol made her wear "Caution! Wide Turn"
Yo momma so fat when she sits on my face I can't hear the stereo.
Yo momma so fat she fell in love and broke it.
Yo momma so fat when she gets on the scale it says to be continued.
Yo momma so fat when she gets on the scale it says we don't do livestock.
Yo momma so fat she's got her own area code!
Yo momma so fat she looks like she's smuggling a Volkswagon!
Yo momma so fat whenever she goes to the beach the tide comes in!
Yo momma so fat she's got Amtrak written on her leg.
Yo momma so fat even Bill Gates couldn't pay for her liposuction!
Yo momma so fat you have to roll her ass in flour and look for the wet spot to fuck her!
Yo momma so fat I had to take a train and two buses just to get on the bitches good side!
Yo momma so fat that her senior pictures had to be arial views!
Yo momma so fat she's on both sides of the family!
Yo momma so fat that when she hauls ass, she has to make two trips!
Yo momma so fat even her clothes have stretch marks!
Yo momma so fat she has a run in her blue-jeans!
Yo momma so fat when she fell over she rocked herself asleep trying to get up again.
Yo momma so fat that when I tried to drive around her I ran out of gas.
Yo momma so fat the animals at the zoo feed her.
Yo momma so fat when she dances at a concert the whole band skips.
Yo momma so fat you have to grease the door frame and hold a twinkie on the other side just to get her through.
Yo momma so fat when the bitch goes to an all you can eat buffet, they have to install speed bumps.
Yo momma so fat sets off car alarms when she walks.
Yo momma so fat she put on some BVD's and by the time they reached her waist they spelled out boulevard.
Yo momma so fat when she got hit by a bus, she said, "Who threw that rock?"
Yo momma so fat when she stands in a left-turn lane it gives her the green arrow!
Yo momma so fat that when whe was born, she gave the hospital stretch marks.
Yo momma so fat the National Weather Agency has to assign names to her farts!!!
Yo momma so fat we went to the drive-in and didn't have to pay because we dressed her as a Chevrolet.
Yo momma so stupid it took her 2 hours to watch 60 minutes
Yo momma so stupid when she saw the NC-17 sign, she went home and got 16 friends
Yo momma so stupid when your dad said it was chilly outside, she got a spoon!
Yo momma so stupid that she puts lipstick on her head just to make-up her mind
Yo momma so stupid she hears it's chilly outside so she gets a bowl
Yo momma so stupid you have to dig for her IQ!
Yo momma so stupid she got locked in a grocery store and starved!
Yo momma so stupid that she tried to put M&M's in alphabetical order!
Yo momma so stupid she could trip over a cordless phone!
Yo momma so stupid she sold her car for gasoline money!
Yo momma so stupid she thinks a quarterback is a refund!
Yo momma so stupid she asked you "What is the number for 911"
Yo momma so stupid when she read on her job application to not write below the dotted line she put "O.K."
Yo momma so stupid she got stabbed in a shoot out.
Yo momma so stupid she stole free bread.
Yo momma so stupid she took a spoon to the superbowl.
Yo momma so stupid she called Dan Quayle for a spell check.
Yo momma so stupid she thought she needed a token to get on Soul Train.
Yo momma so stupid when asked on an application, "Sex?", she marked, "M, F and sometimes Wednesday too."
Yo momma so stupid she took the Pepsi challenge and chose Jif.
Yo momma so stupid when you stand next to her you hear the ocean!
Yo momma so stupid she sits on the TV, and watches the couch!
Yo momma so stupid that she thought Boyz II Men was a day care center.
Yo momma so stupid she bought a videocamera to record cable tv shows at home.
Yo momma so stupid that under "Education" on her job apllication, she put "Huked on Fonics."
Yo momma so stupid she put out the cigarette butt that was heating your house.
Yo momma so stupid she put lipstick on her forehead, talking about she was trying to makeup her mind.
Yo momma so stupid she watches "The Three Stooges" and takes notes.
Yo momma so ugly when she joined an ugly contest, they said "Sorry, no professionals."
Yo momma so ugly she looks out the window and got arrested for mooning.
Yo momma so ugly just after she was born, her mother said "What a treasure!" and her father said "Yes, let's go bury it."
Yo momma so ugly they push her face into dough to make gorilla cookies.
Yo momma so ugly they filmed "Gorillas in the Mist" in her shower
Yo momma so ugly they didn't give her a costume when she tried out for Star Wars.
Yo momma so ugly instead of putting the bungee cord around her ankle, they put it around her neck
Yo momma so ugly she gets 364 extra days to dress up for Halloween.
Yo momma so ugly when she walks into a bank, they turn off the surveillence cameras
Yo momma so ugly her mom had to be drunk to breast feed her
Yo momma so ugly when she walks down the street in September, people say "Damn, is it Halloween already?"
Yo momma so ugly the government moved Halloween to her birthday.
Yo momma so ugly that if ugly were bricks she'd have her own projects.
Yo momma so ugly they pay her to put her clothes on in strip joints.
Yo momma so ugly she made an onion cry.
Yo momma so ugly when they took her to the beautician it took 12 hours... for a quote!
Yo momma so ugly even Rice Krispies won't talk to her!
Yo momma so ugly she turned Medusa to stone!
Yo momma so ugly The NHL banned her for life
Yo momma so ugly that when she sits in the sand on the beach, cats try to bury her.
Yo momma so ugly she scares the roaches away.
Yo momma so ugly that your father takes her to work with him so that he doesn't have to kiss her goodbye.
Yo momma like a 7-11. Open all night and it's 49 cents for a slurpee
Yo momma so old I told her to act her own age, and the bitch died.
Yo momma so old she has Jesus' beeper number!
Yo momma so old her social security number is 1!
Yo momma so old that when God said let there be light, she hit the switch'
Yo momma so old that when she was in school there was no history class.
Yo momma so old she's in Jesus's yearbook!
Yo momma so old she has a picture of Moses in her yearbook.
Yo momma so old her birth certificate says expired on it.
Yo momma so old she knew Burger King while he was still a prince.
Yo momma so old she owes Jesus a nickel.
Yo momma so old she was a waitress at the Last Supper.
Yo momma so old she ran track with dinosaurs.
Yo momma so old her birth certificate is in Roman numerals.
Yo momma so old she sat behind Jesus in the third grade.
Yo momma so poor when I saw her kicking a can down the street, I asked her what she was doing, she said "Moving."
Yo momma so poor she can't afford to pay attention!
Yo momma so poor when I ring the doorbell I hear the toilet flush!
Yo momma so poor when she goes to KFC, she has to lick other people's fingers!!!
Yo momma so poor when I ring the doorbell she says,"DING!"
Yo momma so poor she went to McDonald's and put a cheeseburger on layaway.
Yo momma so poor your family ate cereal with a fork to save milk.
Yo momma so poor her face is on the front of a foodstamp.
Yo momma so poor she was in K-Mart with a box of Hefty bags. I said, "What ya doin'?" She said, "Buying luggage."
Yo momma so poor she waves around a popsicle stick and calls it air conditioning.
Yo momma so short she poses for trophies!
Yo momma so short you can see her feet on her drivers lisence!
Yo momma so short she has to use a ladder to pick up a dime.
Yo momma so nasty when she goes to a hair salon, she told the stylist to cut her hair and she opened up her shirt.
Yo momma so nasty She gotta put ice down her drawers to keep the crabs fresh!
Yo momma so nasty she made speed stick slow down.
Yo momma so nasty she brings her own crabs to the beach
Yo momma so nasty she made right guard turn left.
Yo momma so nasty she has to creep up on bathwater.
Yo momma so nasty that her shit is glad to escape.
Yo momma so nasty I called her for phone sex and she gave me an ear infection.
Yo momma so hairy you almost died of rugburn at birth!
Yo momma so hairy she's got afros on her nipples!
Yo momma so hairy she look like she got Buckwheat in a headlock.
Yo momma so hairy Bigfoot takes her picture!
Yo momma so slutty she could suck-start a Harley!
Yo momma so slutty she could suck the chrome off a trailer hitch ball!
Yo momma so slutty when she got a new mini skirt, everyone commented on her nice belt!
Yo momma so slutty she was on the cover of wheaties, with her legs open, and it said "breakfast of the champs."
Yo momma so slutty that I could've been your daddy, but the guy in line behind me had the correct change.
Yo momma so slutty she had her own "Hands across her ass" charity drive
Yo momma so slutty that when she heard Santa Claus say HO HO HO she thought she was getting it three times.
Yo momma so slutty she blind and seeing another man.
Yo momma so greasy she used bacon as a band-aid!
Yo momma so greasy she sweats Crisco!
Yo momma so greasy Texaco buys Oil from her
Yo momma teeth are so yellow traffic slows down when she smiles!
Yo momma teeth are so yellow she spits butter!
Yo momma so skinny she has to wear a belt with spandex.
Yo momma so bald you can see whats on her mind
Yo momma so bald that she took a shower and got brain-washed.
Yo momma so flat she's jealous of the wall!
Yo momma's glasses are so thick that when she looks on a map she can see people waving.
Yo momma's glasses are so thick she can see into the future.
Yo momma got so many teeth missing, it looks like her tounge is in jail.
Yo momma so lazy she thinks a two-income family is where yo daddy has two jobs.
Yo momma wears knee-pads and yells "Curb Service!"
Yo momma feet are so big her shoes have to have license plates!
Yo momma aint so bad...she would give you the hair off of her back!
Yo momma lips so big, Chap Stick had to invent a spray.
It took yo momma 10 tries to get her drivers license, she couldnt get used to the front seat!
You were born out of your mother's ass 'cos her cunt was too busy.
Yo momma so wrinkled, she can to screw her hat on.
Yo momma twice the man you are.
Yo momma cross-eyed and watches TV in stereo.
Yo momma is missing a finger and can't count past 9.
If my dog had a face as ugly as your momma's, I'd shave his ass and make him walk backwards.
Yo momma mouth so big, she speaks in surround sound.
Yo momma breath smell so bad when she yawns her teeth duck.
Yo momma house so small she has to go outside to eat a large pizza.
Yo momma house so small you have to go outside to change your mind.
Yo momma house so dirty roaches ride around on dune buggies!
Yo momma house so dirty she has to wipe her feet before she goes outside.
Yo momma so black that when she went to night school, the teacher marked her absent
i wish i was a little bit taller...
I got the pac man fever pac man fever driving me crazy
the kick with the grown up taste
*blam!* yeah, beeyaaaach. I poped a cap in yo' ass!
kerplunk!




Imradiel Posted: Sep 17 2002, 11:50 PM



Super-advanced member


Group: Members
Posts: 814
Member No.: 407
Joined: 2-July 02



Guia del Necronomicon:


Publicidad en Meristation Magazine



Solución por S@lV@ y D@®Do.
Lloret de Mar, 19 de Marzo del 2.000



Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon





COMENTARIOS
Necronomicon es un "viejo" juego del ´96, en 1 solo CD, que se mantiene fresco y vivo gracias a sus pocas pretensiones. Los señores de OLR tienen varios juegos de carácter fácil, y más bien para los pequeños de la casa, agrupados en varias secciones. En este caso se trata de su colección "MOVIES COLLECTION: Terror" de la que hay varios títulos más.

Programado en Windows, funciona desde el viejo 3.1 hasta el 98, pero por más que digan no es exactamente de Windows sino que está algo camuflado a caballo del MS-DOS. Por tanto encontraremos algunas colgadas raras y demás cosas similares pero que no tienen mucha importancia y que quizás ya se deban a los modernos equipos.

Como he dicho antes, se trata de una aventura más bien de carácter infantil y tiene muy pocas localizaciones. En este caso al ser de terror, solo nos moveremos dentro de un cementerio por 5 o 6 localidades y entre las tumbas. Pero aparte de esto el guión es divertido y todo esta hecho en plan muy ameno. Hay muchos puzzles para resolver y bastante fáciles, lo que se traduce en que una vez puestos nos lo podemos acabar en menos de lo que dura una tarde. Además nos van sirviendo pistas lo que disminuye su dificultad.

Los gráficos están bien cuidados y los lugares los vemos en una especie de 3D que por el ´96 no tenía nada de malo. Al ser infantil, repito, todo se mantiene muy al día ya que los jóvenes de la casa no piden tantas cosas como los mayores, en cuestión de calidad y avances tecnológicos. Deberemos poner nuestras pantallas a 640 x 480 y en modo de 16 bits o el Windows no arrancará el juego. La propaganda que usaron al sacar el juego fue decir que se emplearon más de 3000 horas en renderizaciones para dar la sensación de realidad que tiene. No creo que haya para tanto.

Respecto a la música, está bien, nada más. Digamos que cumple con su cometido. Y los efectos sonoros también cumplen y están muy bien colocados y digitalizados. Lo mejor es la traducción total al castellano tanto de lo que nos van explicando ya que no hay texto, como de los objetos que cogemos y miramos. Todo en perfecto castellano que ya es mucho, y más por aquella época.

En cuanto al guión es de lo más sencillo, pero no por eso deja de ser interesante. Debemos destruir el famoso y maldito libro "Necronomicon". Para ello nos pasearemos por un cementerio buscando pistas hasta poder llegar a la cripta donde se halla y destruirlo. Pero no todo es tan fácil. Siempre tendremos a Freddy Krüger que intentará destrozarnos con sus "uñas".

Para que os hagáis una idea de sus requisitos, os apunto los siguientes: 466 o superior, 8 Mb de Ram, 2 Mb de disco duro, CD-ROM (sin especificar velocidad pero seguro que un x1 va de maravilla), SVGA de 1 Mb (64.000 colores), Sound Blaster o compatible y Windows desde el 3.1. De hecho no nos instala nada en el disco duro, salvo el acceso al juego y los saves. En total, si salvas 7 u 8 veces, que no vecesitas más, te ocupara como mucho 50 Ks de disco duro. Lo que no me gusta es que te lo instale directamente en el sistema, sin poder decirle una dirección específica. De todos modos no hace falta tampoco desinstalarlo ya que borrando los saves y el acceso directo se borra todo.

Esta vez solo os puedo poner el link de OLR, no hay nada más. Si teneis curiosidad por conocer esta compañía, que no sabía ni que existiera, podeis mirar en: http://www.olrsoft.com

Y una nota final: nada es aleatorio. Lo he comprobado varias veces y cada puzzle se repite siempre de la misma forma o sea que sabiendolo hacer una vez, siempre será de la misma forma. ¡Tranquilos por eso!.

Nada más. Solo recordaros que si queréis escribirme para comentar cualquier cosa sobre aventuras, para pedir ayuda o para lo que sea, ya sabéis que lo podéis hacer a mi mail: dard0@eresmas.net. O si sois los peques de la casa y quereis hablar con Salva, también de estas cosas, podeis escribirle a su nuevo mail: salvapr@retemail.es


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



SOLUCIÓN
INTRODUCCIÓN.
Textualmente copiado del CD se nos explica lo siguiente: " Símbolo de las fuerzas del mal, el Necronomicón será usado como llave por el Oscuro para traspasar el Umbral de este mundo. La profecía señala que entrará en acción el día 9-9-99 a las 00:00 H. Nuestra misión será destruirlo antes de que desate su oscuro poder sobre la Tierra y la convierta en un infierno de caos y destrucción. El principal aliado del Morador de las Tinieblas, Freddy Krüger, intentará acabar con nosotros utilizando todos los medios a su alcance. ¡Pero cuidado!, aparecerá en el momento más inesperado...".

Y yo sin enterarme de este rollo... La verdad es que todo se reduce a que la aventura ocurre en un cementerio, dónde tendremos que superar muchas pruebas, hasta conseguir el objetivo: destruir el libro maldito NECRONOMICON, en menos del tiempo establecido. Empezamos a las 21:30 y solo tenemos dos horas y media. Así y todo nos sobrará. Solo debemos encontrar estos objetos: un farolillo, tres llaves, un guardamontes, un crucifijo, una hoja del puñal, una pala, un cubo, una tea encendida, un anillo y un mango del puñal. Poco, ¿verdad?.

La acción transcurre en el Condado de Playmouth, al norte de Nueva Inglaterra, en la Mansión de los Usher, otros viejos conocidos, como el propio libro, de los relatos de terror. Lord Usher, hijo bastardo de un clérigo, es el que empieza con el desencadenante de esta aventura, cuatro generaciones atrás. Al final de sus días es enterrado en el Panteón familiar y una extraña maldición acompañará a los que traspasen sus muros.

Nosotros tomamos el papel de Arthur McKey, de la Sociedad Secreta DAWN. Sabemos que el sello de R'lyeh está en el noveno verso del Necronomicon, pero el libro no lo ha encontrado nadie. Pero nosotros tenemos la pista del cementerio y de la cripta de la familia Usher y vamos al cementerio decididos a encontrar lo que buscamos y destruirlo.


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



EL SECRETO DE LA ENTRADA.
Aparecemos frente a la puerta del cementerio. Miramos el cartel que corona la verja de entrada y vemos que las letras están mal puestas. Nuestra primera misión es colocarlas en su posición correcta: CEMENTERY. Para ello debemos cliquear en ellas, (de izquierda a derecha, para no confundir las tres E´s), de la siguiente forma y orden: segunda E, T, M, Y, C, tercera E, T, R y primera E. Es importante seguir este orden ya que si no lo hacemos así pondremos una bien y otras se nos colocarán mal. Colocado el cartel correctamente conseguimos nuestra primera llave de las tres que necesitamos.

Acabado esto cogemos el farolillo de la derecha, abrimos la puerta y entramos.


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



EL PUZZLE DE LAS PIEDRAS.
Vamos una vez hacia adelante y miramos el sendero de piedras. Entramos en una pantalla que enfoca el suelo en primer plano. El juego consiste en ir cliqueando las piedras. Si dicha piedra se considera buena, el resto de piedras de esa fila desaparecerán sin penalización de tiempo. En caso contrario, desaparecerá esa piedra y se penalizará la acción restando 5 minutos del tiempo total para realizar la misión.

Teniendo en cuenta que enumeramos las columnas como primera la de arriba y octava la de abajo y contamos las piedras de la izquierda a la derecha, hay que cliquear en las siguientes: tercera de la segunda columna, quinta de la primera, cuarta en vertical de la segunda fila de la izquierda, segunda de la tercera columna, segunda de la cuarta, quinta de la quinta, primera de la sexta, quinta de la séptima (esta línea empieza con dos piedras) y quinta de la octava.

Una vez conseguido obtenemos un guardamontes.


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



LA CASA Y SU ESPEJO PARLANCHÍN.
Vamos adelante hasta el cruce de caminos y giramos a la izquierda para llegar a la casa. Abrimos la puerta y entramos. Miramos el espejo del fondo y el fuego de la chimenea. Del espejo nos hablará una calavera, contándonos cosas interesantes, pero lo más interesante es haberle hecho hablar ya que así las locuciones que van surgiendo a lo largo de la aventura se oirán perfectamente y si no lo hacemos se oirían distorsionadas y no nos servirían para nada.

Salimos y abrimos la portezuela del sótano, a la izquierda de la casa. Entramos y conseguimos vernos gracias a que ya tenemos el farolillo. Cogemos la pala y volvemos a salir. A la derecha de la casa, junto al pozo, cogemos un cubo y lo usamos en el pozo para llenarlo de agua. Volvemos a entrar en la casa y usamos el cubo en el fuego de la chimenea apagándolo. Mirando la chimenea vemos una tea encendida y un anillo. Cogemos las dos cosas que nos serán de gran utilidad y aunque en el caso del anillo no lo parezca nos servirá para la validación de las llaves que conseguiremos más tarde. Con esto en nuestro poder ya podemos salir.


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



PARA CINÉFILOS DEL TERROR.
Regresamos al cruce de caminos (marcha atrás) y, mirando la casa de frente, giramos a la izquierda hasta ver unos nichos al fondo y unas lápidas delante. Cliqueamos en la primera urna para entrar en un nuevo rompecabezas. Esta vez debemos superar una prueba que consiste en ordenar cronológicamente el nombre de diez actores o directores (por supuesto de películas de terror). Aquí también tendremos penalizaciones de tiempo si fallamos, con lo cual, como en todo este tipo de pruebas, lo mejor es ir salvando y marcando los nombres para ver si no hay penalización. Si es así es que hemos acertado y si la hay es que hemos fallado, y en poco tiempo se averigua todo si vamos cargando la partida salvada.

Los nombres que aparecen de izquierda a derecha en la columna superior son: Fay Wray, Vincent Price, Peter Cushing, Bela Lugosi y Robert Englund. Y en la inferior están: Christopher Lee, Klaus Kinski, Anthony Perkins, Boris Karloff y Elsa Lanchester. Los debemos ordenar poniendo el más viejo a la izquierda de la columna superior y el más joven acabando a la derecha de la columna inferior.

Así queda, de izquierda a derecha. Arriba: Bela, Boris, Elsa, Fay y Vincent. Y abajo: Peter, Christopher, Klaus. Anthony y Robert. Hecho esto conseguimos la segunda llave.


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



LA TERCERA LLAVE.
Retrocedemos y vamos a la derecha del Panteón, donde vemos más tumbas. Usamos la pala en la tercera tumba de la derecha, de la segunda fila y obtenemos un crucifijo.

Volvemos a las tumbas de la izquierda y vamos adelante hasta quedar frente a los nichos. Usamos el crucifijo en el segundo nicho de la izquierda de la segunda columna empezando por la izquierda y conseguimos la tercera llave. Pero... si la examinamos es una llave falsa. Por tanto seguimos buscando la verdadera, tercera y última que necesitamos, que se encuentra en el segundo nicho de la izquierda de la primera columna. De todas formas, y no sabría deciros el porqué, me ha parecido mejor destrozar todos los nichos, ya que disponemos de tiempo suficiente y no hay penalización casi apreciable.


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



DEMUESTRA TUS CONOCIMIENTOS OTRA VEZ.
Vamos atrás dos veces y seis a la derecha para cliquear en las lápidas. Entramos en un nuevo juego cinematográfico que consiste en unir la foto con el nombre de la persona, que también son gente relacionada con el cine del terror. Se pulsa sobre la foto elegida y se intercambia por otra también pulsando encima. Cada vez que se falla la posición de la foto elegida se penalizará restando 5 minutos del tiempo que nos quede para finalizar la misión.

De arriba a abajo y de izquierda a derecha los representantes del género terrorífico fotografiados son: en la columna superior Wes Craven, Roger Corman, Sara Raimi y James Whale; en la central tenemos a David Lynch, Dario Argento y Tod Browning; en la inferior solo están Paul Naschy y Edward Wood Jr.

Enumeramos la columna superior (siempre de izquierda a derecha) del 1 al 4, la central del 5 al 7 y la inferior como 8 y 9. Sabiendo eso pasamos el 7 al 9, el 7 otra vez al 8, el 1 al 7, el 2 al 5 y el 2 otra vez al 1. Y con solo tocar estos cinco ya todos queda es su lugar correspondiente. Como recompensa conseguimos la hoja de un puñal (cuchillo).


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



EL JUEGO DEL AHORCADO.
Vamos tres veces a la izquierda y adelante hasta quedar frente a la puerta del Mausoleo. Miramos la puerta y la argolla. La puerta no se abre, con lo que cogemos la acción de usar y, saliendo por la calavera superior central de nuestro inventario, cliqueamos en la argolla. Así entramos en el juego del ahorcado.

Nuestro objetivo será descubrir una frase célebre de una película del cine de terror. Supongo que todos sabéis jugar a este juego, pero por si acaso os recomiendo usar siempre primero las vocales. Cada vez que fallemos nos penalizarán con tiempo. La frase que hay que escribir es: "YA ESTÁN AQUÍ".


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



CANDELABROS EN ORDEN.
Y ya podemos entrar en el Mausoleo. Miramos la tumba familiar y los candelabros. Es importante, también, examinar la placa de metal de la pared del fondo, arriba y a la derecha del segundo candelabro de la izquierda. Nos dirá el orden y el modelo de las llaves a usar más adelante: primera la que tiene como cinco dedos, segunda la que tiene como tres lazos y tercera la que tiene como una punta con un lazo a cada lado debajo.

Ahora debemos fijarnos en los cinco candelabros. Cinco, ¡si!, el central está casi tapado por la tumba y el de la izquierda solo asoma la mitad. Nuestra misión será encenderlos todos, pero no va a ser tan sencillo como parece ya que hay que hacerlo por un orden específico. Y para encenderlos debemos usar la antorcha en ellos.

Contando de izquierda a derecha y enumerándolos del 1 al 5 el orden es el siguiente: 1, 3, 5, 4 y 2. Conseguido se abrirá la tumba que miramos y cogemos un mango de dentro (mango de un puñal). Dentro del inventario usamos la hoja de cuchillo con el guardamontes y lo que queda (hoja montada) con el mango y tenemos un cuchillo (hoja montada con cuchillo).


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



POR FÍN EN LA CRIPTA.
Salimos (cinco veces atrás), vamos dos veces a la derecha y nos colocamos frente a la cripta. Usamos la llave dos, que si no nos acordamos de lo que he explicado antes, seguro que en nuestro inventario estará en medio de las otras dos, colocándola en el candado de la verja y la abrimos con lo que podemos avanzar.

Frente a la segunda verja usamos la llave uno y entramos en la cripta. En el interior, frente a la tercera verja, lo primero que hacemos es usar el anillo en la tercera llave (ojo, la auténtica), ya que si no somos carne de cañón para Freddy, y luego ya podemos usar la tercera llave en la reja. Y, por fin, aparecemos dentro de la cripta.


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon



EL FINAL DEL NECRONOMICON.
Miramos el libro del fondo, sobre el atríl, para ver que es el buscado Necronomicon. Usamos la tea encendido en las dos antorchas colgadas de los lados de las paredes, pero empezando, sobretodo, por la de la derecha. Y, finalmente, usamos la opción de abrir sobre el libro.

Ya solo nos queda ver la animación final en la que nos acercamos al libro, lo cerramos y le clavamos el puñal, con lo que salen unos chorros de luz y aparece Freddy que se da por vencido esta vez, pero... promete regresar!.


Comentario Introducción El secreto de la entrada

El puzzle de las piedras La casa y su espejo Para cinéfilos del terror

La tercera llave Demuestra lo que sabes El juego del ahorcado

Candelabros en orden Por fin, la cripta El final del Necronomicon










--------------------
Viciando: Summoner (Finalizado, ¿cual sera mi siguiente reto?)
Subiendo: ... Amazing Nurse Nanako (Acabada)
Bajando: Muxas cosas....


Y le dijo el gato:
- Te estas comiendo la carne de tu madre.
....
Y le dijo el pajaro:
- Te estas bebiendo la sangre de tu madre. ¡Es la sangre de tu madre!
...
http://webs.ono.com/...diel1/Anime.xls



TUNLOFF Posted: Sep 17 2002, 11:50 PM



Member


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sigo sin saber ke poner

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Deadsunrise Posted: Sep 17 2002, 11:50 PM



Speunaigh


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QUOTE (TUNLOFF @ Sep 17 2002, 11:49 PM)
sigo sin saber ke poner

asdasdasd

--------------------

Lista de anime - Colabora con Frozen-Layer.com - My Blog - Webcam



Makai Posted: Sep 17 2002, 11:50 PM



Gran Vampiro Benigno


Group: Frozen-layer Team
Posts: 2933
Member No.: 61
Joined: 5-April 02



estais colgaos

--------------------
pero gusi a a tesa oshopras
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Alesgar: Se me saltan las gráminas...
Hitomi ho tojireba hohoemu kao ga mieru

#879 aztwe

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Escrito 17 September 2002 - 10:53 PM

La Dirección General de Cooperación y Comunicación Cultural contribuye al favorecimiento de la comunicación cultural entre las Comunidades Autónomas, a mejorar la proyección de la cultura española en el extranjero y, en general, a la promoción de la cultura en todos aquellos ámbitos que no son una función específica de otras Direcciones Generales de la Secretaría de Estado de Cultura.

Algunas de sus funciones son:

Mantener la Agenda Cultural en Internet.
Organizar y desarrollar programas culturales en el extranjero.
Participar en la preparación de Tratados, Convenios y programas de cooperación, tanto a nivel nacional como internacional, con instituciones, entidades y personas públicas o privadas.
Organizar encuentros, seminarios, publicaciones, etc. destinados al fomento del voluntariado y del turismo cultural y a propiciar la implicación de la sociedad en la cultura.
Gestionar los programas de becas de formación y ayudas de la Secretaría de Estado de Cultura.
Cooperar con la acción cultural de las Comunidades Autónomas, propiciando, de acuerdo con ellas, la comunicación cultural entre las mismas, el conocimiento de la pluralidad y riqueza de sus respectivos Patrimonios Culturales, así como el intercambio de información sobre sus actividades culturales.
Canalizar la información sobre las convocatorias de ayudas del "Programa 2000" de la Unión Europea, difundiendo información y prestando asesoramiento a los profesionales, operadores y agentes culturales.

Tio cambia, ya van muchos de estos ;)
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#880 malebolges

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Escrito 17 September 2002 - 10:53 PM


yo tengo que son las 3:50 p.m.


#881 LeonR16

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Escrito 17 September 2002 - 10:53 PM

se me acabaron las ideas y empiezo a estar bastante cansado

#882 shoryu

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Escrito 17 September 2002 - 10:53 PM

otra mas Imagen enviada
I WANT TO BELIEVE




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